| [20:50:27] | * Owsley__ has joined #farmos |
| [20:51:55] | * Owsley__ has quit (Client Quit) |
| [21:45:22] | <symbioquine[m]> | ACTION uploaded a video: (260KiB) < https://libera.ems.host/_matrix/media/r0/download/matrix.org/PjJmJbvvEbo... > |
| [22:09:31] | * Owsley_ has joined #farmos |
| [22:10:31] | * Owsley_ has quit (Changing host) |
| [22:10:31] | * Owsley_ has joined #farmos |
| [22:10:43] | * Owsley_ has quit (Client Quit) |
| [22:11:32] | * polo has joined #farmos |
| [22:53:04] | * polo is now known as money |
| [22:54:04] | * money is now known as polo |
| [23:12:14] | * polo is now known as money |
| [23:12:58] | * money is now known as polo |
| [23:36:07] | * polo has quit (Quit: My MacBook has gone to sleep. ZZZzzz…) |
| [02:21:07] | * Owsley has joined #farmos |
| [03:09:18] | <FarmerEd[m]> | Fantastic symbioquine, I spent a while yesterday evening trying to make a custom search but that feature renders it pointless now 😆. |
| [03:20:27] | * Owsley has quit (Ping timeout: 268 seconds) |
| [05:00:31] | * KarsonWynne[m] has quit (Quit: You have been kicked for being idle) |
| [09:34:50] | <symbioquine[m]> | <FarmerEd[m]> "Fantastic symbioquine, I spent a..." <- How was your search going to work? |
| [09:42:26] | <symbioquine[m]> | > I spent a while yesterday evening trying to make a custom search |
| [09:42:26] | <symbioquine[m]> | I really should document how to do this... that thing with async iterators is a bit complicated. |
| [09:45:14] | <FarmerEd[m]> | Well I'm really just playing around, but had a custom search limited to just Animal Assets, which would be the assets most used. |
| [09:46:31] | <FarmerEd[m]> | But I would have worked towards filtering groups like "Breeding Females" |
| [09:47:23] | <FarmerEd[m]> | Which you have already achieved here really. |
| [09:47:54] | <symbioquine[m]> | FarmerEd[m]: I'm curious what your flow would be like with the feature I just implemented. |
| [09:48:04] | <symbioquine[m]> | They're already grouped I take it? |
| [09:49:16] | <FarmerEd[m]> | Well yes, but I'm just playing on a dev server with only a handful of assets, so making it up as I go along. |
| [09:50:47] | <FarmerEd[m]> | Really only trying out editing some of your existing plugins to see how it works, just coincidence that I was thinking on those lines. |
| [09:50:53] | <symbioquine[m]> | Cool |
| [09:53:09] | <FarmerEd[m]> | Not even sure what workflows I'm going to need going forward as strongly considering changing the farm enterprise somewhat in the spring. |
| [09:53:49] | <symbioquine[m]> | FarmerEd[m]: Oh? |
| [09:54:31] | <symbioquine[m]> | Diversifying? Growing? Scaling back? |
| [09:54:48] | <symbioquine[m]> | (If you feel like sharing of course) |
| [10:00:53] | <FarmerEd[m]> | Probably not really fit neatly under any of those headings, but considering changing from breeding to just rearing cattle. |
| [10:00:53] | <FarmerEd[m]> | For a number of reasons, hopefully profitability will be the focus, but I've a few young farmers getting interested and I feel younger lighter stock might be a bit safer, especially with no bulls or cows with calves at foot on the farm. |
| [10:03:12] | <FarmerEd[m]> | Also less night time watching cows as yard is a few KM away. |
| [10:04:57] | <FarmerEd[m]> | Obviously there will be plenty similar workflows needed, but a few new ones to be added and a few to be dropped. |
| [10:05:10] | <symbioquine[m]> | yeah |
| [10:05:59] | <symbioquine[m]> | FarmerEd[m]: We just recently moved to our "farm" and it's awesome to be so close and able to check on things easily. |
| [10:06:12] | <symbioquine[m]> | Challenges too of course :) |
| [10:08:56] | <FarmerEd[m]> | Yea, I built away from the farm as town is growing rapidly towards it, so at some point a new yard will be built closer to me but that's a long way down the line. At least tech these days can make monitoring somewhat easier too. |
| [10:15:23] | <FarmerEd[m]> | I assume the features in that video are not in the latest released version yet? |
| [10:16:23] | <symbioquine[m]> | Being able to navigate by clicking on those group members or location "occupants" isn't pushed/released yet |
| [10:16:52] | <symbioquine[m]> | Also I fixed a bug related to those components where it might not have loaded correctly in some cases |
| [10:17:46] | <symbioquine[m]> | I just pushed them so you can look if you like; https://github.com/symbioquine/farmOS_asset_link/tree/development (last two commits) |
| [10:18:46] | <symbioquine[m]> | They're just plugin changes so I suppose one could just copy them in locally to try them out. |
| [10:20:46] | <FarmerEd[m]> | Cool, will give them a look shortly |
| [10:21:02] | <symbioquine[m]> | Awesome! (No pressure obviously) |
| [11:42:39] | <FarmerEd[m]> | That's a really big improvement to the Navigation |
| [11:44:10] | <FarmerEd[m]> | Can the default page be utilized too? as in /alink |
| [11:45:17] | <symbioquine[m]> | FarmerEd[m]: Not in the current release, but it should be easy to fix it so that's possible... |
| [11:45:31] | <symbioquine[m]> | Need to delete the existing route for `/` |
| [11:45:41] | <FarmerEd[m]> | Could be nice to have a landing page with shortcuts to commonly used tasks |
| [11:45:57] | <symbioquine[m]> | https://github.com/symbioquine/farmOS_asset_link/blob/51060e363fd01760ce... |
| [11:46:26] | <symbioquine[m]> | symbioquine[m]: I'd been thinking about getting around to it at some point here... |
| [11:46:43] | <FarmerEd[m]> | cool |
| [11:47:06] | <symbioquine[m]> | Probably should just be one plugin that provides the route, but doesn't put much there, then other plugins that provide slots on it... |
| [11:48:27] | <FarmerEd[m]> | Sounds Good |
| [11:50:18] | <FarmerEd[m]> | Also how do you handle pages with more than 3 slot? as 4 effects the view page width on mobile. |
| [11:50:46] | <FarmerEd[m]> | Create new rows somehow? |
| [11:50:58] | <symbioquine[m]> | FarmerEd[m]: Screenshot? |
| [11:58:04] | <symbioquine[m]> | ACTION uploaded a video: (146KiB) < https://libera.ems.host/_matrix/media/r0/download/matrix.org/BYOMVFQIPFN... > |
| [11:59:50] | <FarmerEd[m]> | Ah never mind getting my terms mixed up, I was adding more than 3 search types to the same slot |
| [12:00:36] | <symbioquine[m]> | symbioquine[m]: For reference: https://gist.github.com/symbioquine/fd1208ce86ed806c6a6380715645dd40 |
| [12:00:54] | <symbioquine[m]> | FarmerEd[m]: Oh, yeah... I haven't tested that :) |
| [12:00:57] | <symbioquine[m]> | Probably broken |
| [12:01:17] | <symbioquine[m]> | Definitely open to thoughts on what the UX should be. |
| [12:02:19] | <FarmerEd[m]> | ACTION uploaded an image: (200KiB) < https://libera.ems.host/_matrix/media/r0/download/matrix.org/geIQUGmsrDE... > |
| [12:02:56] | <FarmerEd[m]> | but that makes sense I guess |
| [12:04:16] | <FarmerEd[m]> | probably don't want more than 3 here now anyway. |
| [12:05:21] | <symbioquine[m]> | I've been thinking about whether it makes sense to provide some sort of dynamic weighting mechanism... |
| [12:05:38] | <symbioquine[m]> | e.g. use a lower weight for more frequently used things in some cases. |
| [12:06:09] | <symbioquine[m]> | Then it might make sense to put any beyond the third in a [dropdown button](https://quasar.dev/vue-components/button-dropdown) menu |
| [12:06:24] | <symbioquine[m]> | and let them re-order by weight depending on usage |
| [12:07:03] | <FarmerEd[m]> | Was going to say scroll across but dropdown would work |
| [12:07:45] | <symbioquine[m]> | Three seems a little limiting as well. Maybe 5 or 6 would be a better maximum there... |
| [12:08:31] | <symbioquine[m]> | Then I can punt on providing a mechanism for accessing more beyond that :) |
| [12:10:12] | <FarmerEd[m]> | 6+Dropdown could be pushing it a bit for gloved fingers in the field. |
| [12:10:33] | <symbioquine[m]> | Yeah |
| [12:10:49] | <symbioquine[m]> | What's your horizontal screen resolution? |
| [12:11:02] | <symbioquine[m]> | Oh wait |
| [12:11:17] | <symbioquine[m]> | I can just look at that screenshot above |
| [12:11:41] | <symbioquine[m]> | I guess 720x1600 |
| [12:11:53] | <FarmerEd[m]> | 1080X2400 |
| [12:12:00] | <symbioquine[m]> | oh |
| [12:12:08] | <symbioquine[m]> | huh, interesting |
| [12:14:15] | <symbioquine[m]> | <symbioquine[m]> "I'd been thinking about getting..." <- https://github.com/symbioquine/farmOS_asset_link/commit/4e13efd6e8e27371... |
| [12:21:19] | <FarmerEd[m]> | Screen res 1080x2400 but css viewport 384x854 |
| [12:21:36] | <symbioquine[m]> | Yay! |
| [12:21:41] | <symbioquine[m]> | That's what I needed :) |
| [12:27:14] | <FarmerEd[m]> | The difference between hardware specs and actual usefulness |
| [12:35:33] | <symbioquine[m]> | ACTION uploaded an image: (29KiB) < https://libera.ems.host/_matrix/media/r0/download/matrix.org/XNqwQNmrZgO... > |
| [12:35:52] | <symbioquine[m]> | ACTION uploaded an image: (28KiB) < https://libera.ems.host/_matrix/media/r0/download/matrix.org/HPczhwZtpuw... > |
| [12:36:16] | <symbioquine[m]> | ACTION uploaded an image: (27KiB) < https://libera.ems.host/_matrix/media/r0/download/matrix.org/ahwGhzaxbcC... > |
| [12:36:17] | <FarmerEd[m]> | Show off 🤣 |
| [12:36:22] | <symbioquine[m]> | :) |
| [12:36:42] | <symbioquine[m]> | ACTION sent a patch code block: https://libera.ems.host/_matrix/media/r0/download/libera.chat/6d6ebfab20... |
| [12:37:08] | <symbioquine[m]> | Turns out to be an easy fix to make 5 work reasonably |